The Blame Game - First Edition (2013)
SKU:
$25.00
$25.00
Unavailable
per item
Set of 55 professionally printed playing cards, including two cards explaining the suit assignments and one signed and editioned title card reading "The Blame Game."
Each of the 52 remaining cards includes a micro-story about the relationship between X and Y. A suit has been assigned to each card based on who was heartbroken and whose fault it was. As you play with the cards, you are encouraged to reflect on each story and decide whether or not you agree with the suit assignment, and why.
120 decks were produced in 2013 for the first edition.
Each of the 52 remaining cards includes a micro-story about the relationship between X and Y. A suit has been assigned to each card based on who was heartbroken and whose fault it was. As you play with the cards, you are encouraged to reflect on each story and decide whether or not you agree with the suit assignment, and why.
120 decks were produced in 2013 for the first edition.
More Details
“The Blame Game” is a deconstructed art book featuring 52 micro-stories about failed romantic relationships presented in the form of a set of playing cards. It is designed to be interacted with by one to two people who may make up their own rules for how to play. In addition to a title card and two suit keys, there are 52 playing cards categorized into four 13-card suits determined by the artist’s analysis of each card’s contents. Players are encouraged to challenge the suit assignment of each card based on their own interpretation of the micro-story.
Although the cards do not come printed with a numerical face value (Ace, 2, 3, 4, [...], Jack, Queen, King, etc.), they can be used to play any traditional card game as long as individuals playing with them assign their own value to each card. Those values may be determined through in-game discussions based on each player's valuation of the content on the cards, or one might choose to write a value on each card before playing with them.
Although the cards do not come printed with a numerical face value (Ace, 2, 3, 4, [...], Jack, Queen, King, etc.), they can be used to play any traditional card game as long as individuals playing with them assign their own value to each card. Those values may be determined through in-game discussions based on each player's valuation of the content on the cards, or one might choose to write a value on each card before playing with them.